hi there,
I want to create a inventory. a simple one.
I have a panel and I want to change it's BMAP from a function.
inventory_panel.bmap="an_image.tga";
but I don't know why the game crashes when It want to run this line.
instead if I use something like this:
bmap inventory_image = "an_image.tga";
...
inventory_panel.bmap="inventory_image";
The game runs normally without any problem.
But I in a situation that I should use the first method. is there anyway?