hi there,

I want to create a inventory. a simple one.

I have a panel and I want to change it's BMAP from a function.

Code:
inventory_panel.bmap="an_image.tga";



but I don't know why the game crashes when It want to run this line.

instead if I use something like this:

Code:
bmap inventory_image = "an_image.tga";
...
inventory_panel.bmap="inventory_image";



The game runs normally without any problem.

But I in a situation that I should use the first method. is there anyway?


I don't care!