Uhrwerk, yes I was doing a test run, rather than just running it which is why I got the shorter error message. Edited my post.
So do I just get rid of the 'ENTITY* player;' line? I did that and the script loads the level, then I get an error message saying 'crash in main' I tried putting a 'wait (3)' after the level load line, but it still does it.
Last edited by Panda_Dude; 04/06/11 20:41.