i tried level_load(NULL); but is the same, my models are from 859kb to 74,211kb i tried to reduce it all i can, with smaller textures and change the texture from tga to DDS textures.
Also i notice that on the statics:
*m virtual memory allocation (sys_memory)
is growing with each model i load
Last edited by Darkmax; 04/06/11 21:52.