Gamestudio Links
Zorro Links
Newest Posts
the company
by dabolong. 11/06/26 08:25
Removing outliers from files
by jcl. 11/04/26 10:30
[MED] Import from FBX (2010) missing!!!
by rayp. 11/03/26 14:33
What are you working on?
by rayp. 11/02/26 13:57
No connection to MT4
by JeyKey II. 10/29/26 09:34
Zorro plugin for Hyperliquid.xyz
by opm. 10/28/26 13:50
Icon "OP"
by JeyKey II. 10/27/26 07:03
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
1 registered members (Quad), 18,096 guests, and 0 spiders.
Key: Admin, Global Mod, Mod
Newest Members
dabolong, MaliceTheMaker, Haitao_Ren, JimSimons, julienp
19249 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
ent_mtlset() #366923
04/07/11 22:49
04/07/11 22:49
Joined: Jul 2008
Posts: 1,178
England
M
MrGuest Offline OP
Serious User
MrGuest  Offline OP
Serious User
M

Joined: Jul 2008
Posts: 1,178
England
ent_mtlset isn't calling the Material's event

unsure if this is suppose to be correct as the manual says nothing about it being disabled?

Last edited by MrGuest; 04/07/11 23:05.
Re: ent_mtlset() [Re: MrGuest] #367038
04/09/11 00:04
04/09/11 00:04
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Material events are tied directly to the entity.
Also materials assigned with ent_mtlset() cannot use skills.

For such materials, only entity materials can be used. (entity->material = ... instead of ent_mtlset()).

So you cannot have different material events for each skin of the entity.


Moderated by  HeelX, Spirit 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1