also under f11 debug..
these are the values that changed constantly

fps 50 - 186
pps 105k - 210k+?? polygons doubleing... sounds strange?

pan 1 -4 *time for panels, texts and screen entities rendering (and for the 3D card to flush its command buffer)
ref .9 - 9.9 *time for screen refresh, monitor sync, and fps_max idling*

only 2 functions running
the memory doesnt increase per sec.. doesnt change
no extra background tasks going
mebbe that will help more


ever hear the expression once you learn it's hard to forget...
I think learning programming languages as,

I just mastered old school roller skating...
Now they have roller blades, Same wheels, different setup