also under f11 debug.. these are the values that changed constantly
fps 50 - 186 pps 105k - 210k+?? polygons doubleing... sounds strange?
pan 1 -4 *time for panels, texts and screen entities rendering (and for the 3D card to flush its command buffer) ref .9 - 9.9 *time for screen refresh, monitor sync, and fps_max idling*
only 2 functions running the memory doesnt increase per sec.. doesnt change no extra background tasks going mebbe that will help more
ever hear the expression once you learn it's hard to forget... I think learning programming languages as,
I just mastered old school roller skating... Now they have roller blades, Same wheels, different setup
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