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Re: Com-Mirror
[Re: user0]
#36766
11/30/04 11:35
11/30/04 11:35
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Joined: Sep 2003
Posts: 3,236 San Diego, CA
Marco_Grubert
Expert
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Expert
Joined: Sep 2003
Posts: 3,236
San Diego, CA
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Quote:
I don´t know much about shaders, but I´m going to buy the Commercial-Version and I have to know something: Is it possible to script a mirror-shader for the commercial-Version? It don´t have to work on Textures, but only on Entitys.
Not possible using A6 Comm & C-Script alone. In A6 Pro you can simply assign a camera view to an entity's texture. Using a DLL it is possible to copy the framebuffer (=screen) into a texture. To my knowledge no such DLL for A6 is freely available at the moment.
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