Hi guys,
Here's my problem:
I'm still writing a small strategie game. Now youre supposed to be able to send the unit somewhere by clicking on a spot on the map. So I need the world positions of the mouse. Theres something about mouse_pos3d in the manual, but I don't really get it to work.
VECTOR pos;
if (mouse_right)
{
vec_set(pos,mouse_pos3d);
}
thanks already