Hello.
Is it possible to make such a game so it could parametrically generate a terrain and place map entities, sprites and all and of course - place normal entities?
So basically I'd need a parametric level editor made as a game in GS.
I think I could easily generate a height map for the terrain and create the entities at some locations but I think the trouble is that the level must be compiled (as wmp) before being used, right?


ERROR in communism.cpp, line 0:
#include<god.h>
was fatally missed.