Originally Posted By: Redeemer
MED is the model editor that came with Gamestudio. He's saying that if your door is a model, open it in MED, and move the model such that the origin is at the hinges. The door will then open properly.

If your door is a map entity, then just move the blocks so that the origin is at the hinges in WED.

Oh, thank you :]
I got it working :3