Damn, damn, ****, ****, ****-****!!! smile

I don't know WHY, but using multi-floating point targets (bmap and target1) and storing the un-normalized depth makes me insane. Yes, it works here. And there. And there. And look, there too!!! But then Superku comes and proves me that his card is totally insane and produces garbage wink

I think I will switch back to my previous, working 888->FP encoding scheme. ****!