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Re: Aum99 ready [Re: Helghast] #370051
05/10/11 18:25
05/10/11 18:25
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
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3run  Offline
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Joined: May 2009
Posts: 5,370
Caucasus
Helghast please, make rag-doll editor laugh


Looking for free stuff?? Take a look here: http://badcom.at.ua
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Re: Aum99 ready [Re: 3run] #370052
05/10/11 18:29
05/10/11 18:29
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
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Helghast  Offline
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Joined: Jan 2004
Posts: 3,023
The Netherlands
I'm sorry, but my personal life doesnt allow me much time to work on anything GameStudio related really... I'm working hard in my spare time to finish my iOS game (Using Unity).

So if you really want one, I'd say start building your own wink

My other code i've still laying around (that I wanna share with George, but I need some explanation with it), is almost a complete game... But you'll see wink

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Aum99 ready [Re: Helghast] #370056
05/10/11 18:41
05/10/11 18:41
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
I htink we could have a ragdoll editor really quickly !

Superku have already made the editor for ragdoll, we could use his HitBox editor that allow to create and attach primitives for physic collision !

DrakInferno also had contributed some ragdoll code long time ago !

In fact you just need someone to "glue" these two components laugh

Re: Aum99 ready [Re: ratchet] #370123
05/11/11 07:43
05/11/11 07:43
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

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George  Offline OP

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Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
First of all, thank you a lot for getting involved into Aum100.

@Rojart: I'm sure a PhysX contribution would be very well received by our community - there aren't too many physics-related snippets out there.
@Ratchet: I guess that we can extend the deadline by a few days, provided that you are very close to finishing a contribution for the magazine.
@Helghast: Thank you! I can't send you a PM (you've exceeded your limit) but you can drop me an email at george at acknex dot net.

Re: Aum99 ready [Re: George] #370127
05/11/11 07:49
05/11/11 07:49
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
@Georges :
In fact i proposed a delay for other people, not specially for me.If all contributors will be ready, no need for delay.

Re: Aum99 ready [Re: George] #370133
05/11/11 08:27
05/11/11 08:27
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
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Helghast  Offline
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Joined: Jan 2004
Posts: 3,023
The Netherlands
sending you a mail from my hotmail, make sure it's not coming in on your SPAM (dennisiscool at hotmail dot com).

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Aum99 ready [Re: Helghast] #370165
05/11/11 11:55
05/11/11 11:55
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
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Helghast  Offline
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Joined: Jan 2004
Posts: 3,023
The Netherlands
send the mail, and I emptied out my inbox just in case too wink


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Aum99 ready [Re: Helghast] #370381
05/12/11 20:05
05/12/11 20:05
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

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George  Offline OP

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Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
Well, we've exchanged a few emails already, so I guess that you have got my message wink

Re: Aum99 ready [Re: George] #370434
05/13/11 10:21
05/13/11 10:21
Joined: Apr 2007
Posts: 3,751
Canada
WretchedSid Offline
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WretchedSid  Offline
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Joined: Apr 2007
Posts: 3,751
Canada
I have the feeling that AUM 101 won't have any contribution because everyone was like "omfg, I have to do something for AUM 100".


Shitlord by trade and passion. Graphics programmer at Laminar Research.
I write blog posts at feresignum.com
Re: Aum99 ready [Re: WretchedSid] #370439
05/13/11 10:39
05/13/11 10:39
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
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Quad  Offline
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Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
half of that will be like

omfg... i could not make it on time i will send it to 101.


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