To
JulzMighty:
Some parts of ground should have exactly matched with background color, adding a little bit of trial & error into this game (to mention, shadow is casted by character to help checking if you can step somewhere).
Things (if you look at filenames, I've labeled them as watchers) might look more like cameras or eyes to you, depending on games that you have played.
And thanks

To
ratchet:
I had a look at Ogre 3D and XNA, and while Ogre is nice, the main level editor that's avaible for it quite differs from what I'm normally using to make levels. From other side, it might be possible to convert WED's levels into valid models... so we'll see what happens on next weekend.
To
3run:
I only had a brief meeting with physX, thus didn't check if I can make movement with it. I'll look, what can be done about that.