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working in the game industry

As what?

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For free of course.

And how to make money if not by selling the games?
And if you think that it is not needed to make any money with it, I wonder how long you expect the developement to take when the team just works on it in their spare time for like 1 or 2 hours a day?

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remaking classic as true to the original as possible.

Why should I then play your game if it is anyways the same as the original one?

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After a few titles to see hows things go we do our first squeal.

I think this is a typo and you mean "sequel"?
What makes you think that a market with Call of Duty 6, Crysis 2, Portal 2, Medal of Honor 7, Doodle jump 4, Battlefield 3 (isn´t it actually 6 or something?), Angry birds 6, F.E.A.R 3, Minecraft and Total War 6 a sequel of a ripoff of some "classic" game? While I really think that there where great games with some great gameplay I would prefer to see their mechanics taken to a whole new level or of course some completely new gameplay in a new game instead of the hundred thousands sequel.
And if you think that there is nothing, that hasn´t been done before, you could at least try to make something existing better in a new game.