Hey everyone, an update to the cover system.
I have added the ability for the character to peak out of corners and fire, and return to cover. If you press the fire button, and there is a corner the character is close to, he will play the respective lean animation and fire!
Also added is the ability to now hide under low cover. The character will crouch down next to low cover. If you press the fire button, he will pop up and fire, then return to crouching. (Crouching+strafing animation not in yet, but very simple to add)
After a few small bugs are fixed, I'll be spending a good amount of time integrating this system into the AI. That will be an adventure
YOUTUBE VIDEO!!! [video:youtube]
http://www.youtube.com/watch?v=E0HE0ix5RIQ&feature=channel_video_title[/video]
Also below is the initial concept design that was running parallel to the code while I was working on it.
Read from left to right then next row like a comic book. Ask questions if you have any

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