Hey,
This is the "offical" Thread for the first releases of liteEditor - the new Programming Tool for 3D-Gamestudio.
So for those of you who have never heard of it. What can you do with liteEditor?
- Support for all programming-languages concering 3D-Gamestudio. No Matter if you are a Shader-Programmer, still working with WDL or "already" use C-Lite.
Additionally languages like html, ini, batch etc. are also supported. - Develop new code faster with fewer errors.
- Quickly understand existing code.
- Refractor existing code making it easier to read and cheaper to maintain.
- Eliminate time spent searching by allowing instant navigation to any file, symbol or reference.
- ...
I think most questions will be answered by the following pictures.
Please always
download the most resecent version from
http://www.dev-software.comThe current version is a prealpha version and is therefore unstable. I'm searching for committed testers.
Note that you need to install VC++ 2010 redist which can be found here:
x64 x86The current release version is
0.003 (prealpha).
Best Wishes,
Timo Stark