OK, have had this problem with A7 pro ever since I bought it a few years ago. Haven't messed with 3DGS in a while and forgot about it until I started working on a big project and poof, there it is. That strange clipping issue where background objects get rendered in front of foreground. This time I can't just ignore it like I usually do. I have tried it on 3 different computers, one running XP SP3 with GeForce FX5200 graphics card, one running Windows 7 with ATI Radeon X1800 Pro, and on an Alienware laptop with GeForce GT335. All do the same thing. Have tried installing the update patch, no luck. Here is a pic of what I am talking about.


You can see the planet's ring looks like it is in front of the planet, and the moon in the upper right is actually behind the ring, but is rendered in front. Anybody have any clue?