hi esper


I did the same a year ago. I was working on an Dungeon Keeper Klon too.

With Terraforming I hoped to solve this problem like you.

If you intrested I could search for a codestrip of this days.

But ! I ran in 2 Problems with that.

1. the vertical walls are not fully 90 Degrees because the restrictions of terrain

2. the Texture is gettn streched on vertical walls

My Idea was to set little blocks along the wall for a professional look.
But I cancelled the project.


,
gri


"Make a great game or kill it early" (Bruce Shelley, Ensemble Studios)