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C OpenAL sound objects are now supported with the snd_createOAL and snd_createStream functions.


Manual:
Remarks:

OpenAL sound objects can be played with the normal snd_ functions, but support additional features such as effects, sound cones, and stream playing. For creating and playing OpenAL sounds, the ackoal.dll is used and the ackoal.h header file must be included.


Last edited by Quadraxas; 05/27/11 06:24.

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