http://forum.dead-code.org/index.php?topic=1048.0

Quote:


Version 1.5 (July 23, 2005)













Support for Theora video. WME can now play videos in Ogg Theora format which brings many advantages over the AVI video playback. There is a new Game.PlayTheora() method, and additionally the scene entities are also able to play Theora videos, which means you can easily incorporate streaming video elements directly into game scenes. Please see the "Using Theora" chapter in the documentation for more details. Special thanks to #wme channel regulars for their help with Theora testing and encoding.








Support for advanced plugins. In addition to simple DLL library calls from scripts WME now provides a standardized programming interface for plugin development. This allows experienced programmers to develop extension modules for the engine. Please see the "Plugin development" section in the documentation for more details.








Additional options for 3D scenes. SceneEdit now offers several additional options when designing scenes with hidden 3D geometry. Developers are now able to set clipping planes and waypoints placement, which should help to troubleshoot common problems with 3D characters.









The Game.PlayVideo() and Game.PlayTheora() methods now offer an optional parameter specifying whether the background music should be muted while the video is playing.








New Game.Frozen attribute for checking current game state.








New Game.TextRTL attribute which should allow displaying bi-directional text (Hebrew and Arabic) while using TrueType fonts.








New Game.Direct3DDevice and Game.DirectDrawInterface attributes to allow plugins accessing directly the underlying DirectX interfaces used by WME.








The project settings in ProjectMan now include the ability to set which plugins should be distributed with the game.








BUGFIX: Occasional crashes when using TrueType fonts.
BUGFIX: Incorrect text wrapping and alpha color when using TrueType fonts.
BUGFIX: The "ActorLeave" events were sometimes incorrectly triggered when entering a new scene.






My User Contributions master list - my initial post links are down but scroll down page to find list to active links