This will probably become 1.6 final if no more bugs are reported:

Quote:


Changes in WME 1.6 beta 4 (May 8, 2006)






* Particle system additions. New attributes for setting particle rotation, angular velocity, growth rate, random alpha and the ability to mask particles by a scene region. Breaking change warning: to keep the API consistent, the behavior of Alpha1 and Alpha2 attributes has changed. You must now set the AlphaTimeBased attribute to true to get the same functionality as in beta 3.



* New Game.SuspendedRendering attribute to temporarily disable screen refreshes. Useful when you need to run multiple script updates in one frame.



* Accessibility support. WME now provides options for improving accessibility for visually-impaired players. These include sending written text to text-to-speech synthesizer and manually highlighting active areas on screen using keyboard shortcuts. There are also some new scripting methods and attributes to support accessibility. See the Accessibility chapter in the documentation for a detailed discussion.



* The startup settings window has been redesigned to accommodate new options. Note: The standard string table now contains new localizable strings. Please update the string table of your game.



* Multi-monitor support improvements. WME window now opens on the correct monitor in both windowed and full-screen mode. The mouse pointer is locked on the correct monitor in full-screen mode. WME tools now use the right video device depending on which monitor they are displayed.



* WME is now more bullet-proof to common developer mistakes. Some of the engine/tools crashes caused by developer mistakes have been handled (syntax errors in definition files etc.). Missing images and sprites are now replaced by a generic "invalid image" picture making them immediately obvious to the developer. WME now issues a log-file warning if the game references some file using an absolute path, which will cause problems after compiling the game and running it on a different computer.



* ProjectMan no longer tries to check for WME updates if there's no active internet connection.
* The debugging settings file formerly named dcgf.ini has been renamed to wme.ini.
* BUGFIX: Blending mode is now correctly restored after Alt-Tabbing.
* BUGFIX: Division by decimal numbers lesser than 1.0 no longer causes "Division by zero" error.






My User Contributions master list - my initial post links are down but scroll down page to find list to active links