1 registered members (AndrewAMD),
1,203
guests, and 9
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: Aum99 ready
[Re: George]
#372294
05/31/11 09:45
05/31/11 09:45
|
Joined: Aug 2009
Posts: 1,438 Spain
painkiller
Serious User
|
Serious User
Joined: Aug 2009
Posts: 1,438
Spain
|
I'm also preparing something, I hope I can finish it in the deadline.
3D Gamestudio A8 Pro AMD FX 8350 4.00 Ghz 16GB RAM Gigabyte GeForce GTX 960 4GB
|
|
|
Re: Aum99 ready
[Re: Quad]
#372508
06/01/11 20:37
06/01/11 20:37
|
Joined: Apr 2011
Posts: 67 Balkan
Pavle
Junior Member
|
Junior Member
Joined: Apr 2011
Posts: 67
Balkan
|
O.k. my contribution is finished, packed & sent to George:) There are two main folders, one contains the example work & the other one contains the contributed files. Every item (almost every:) is in original wmp format but also in mdl format with simple AO shadowmap. The example file I created (clicked together from mdl files) is a sort of barbarian courtroom with small cells and a sentencing area:) Since I wanted it to be in the game environment I placed it in the George's RPG Template, behind the player, replacing the big Cave doors. My example file in the templates is in the wmb format but the original wmp file (also present in the folder) consists only of mdl files with external textures. You can, of course, use a wmp file with mdl's or use, as I did, the same file but compiled into wmb:) Just one more thing: I completed the example in bit of a hurry & tweaked some of the mdl files in the process, so it is advised to use these mdl files and not the ones that are in the 'files' folder. ..after some thinking I decide to enhance my contribution further. However if I fail to deliver the newer version in time, this version will still be available in AUM 100.
Last edited by Pavle; 06/01/11 23:30.
|
|
|
Re: Aum99 ready
[Re: Pavle]
#372537
06/01/11 23:43
06/01/11 23:43
|
Joined: Apr 2008
Posts: 2,488
ratchet
Expert
|
Expert
Joined: Apr 2008
Posts: 2,488
|
@Pavle : Thanks, i hope wome people to enjoy Ok tonight don't pose problem Well what i will do next will be on AUM101 so
|
|
|
|