I've had similar problems with A7.77 about two years ago.
http://www.opserver.de/ubb7/ubbthreads.p...true#Post283870The first bug (1.) that happened when clients were dropped due to bad connections was apparent fixed.
The bug I mentioned in my last post looks similar to your problem, but it doesn't seem to be the exactly the same.
I don't think there has been a major project which has been using the internal multiplayer ever since, so there's a chance our two bugs have a similar cause.
It was the reason for me to switch to Anet however.