I use
Code:
if(key_space)
				{
						c_move(my, vector(0 ,0,15*time_step), nullvector,GLIDE); //jump upwards
				}
			else
				{
					c_move(my, vector(0 ,0,-15*time_step), nullvector,GLIDE); //fall
				}



but I don't want to allow an unlimited jumptime

Last edited by Bennett; 06/09/11 19:06.