@Hummel
Thanx for your help, I really appreciate it:)

@Slin
Unfortunately, although it does sounds like a good idea, I never done rewriting of shaders in hlsl, it may be a bit too advanced for me:) I will try experimenting with your line of code also now that I know that some of the things do work in 7.84 but not in 7.50.

@Bart the 13th
The color of outlining is now, with the Hummel's modifications, solid black when I check nofog on a model. The problem is that I use fog in the levels & need models to be influenced by the fog's density but not fog's color.


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