If I can prevent it, I don't want to ship all models twice. But to my understanding, as soon as a model is loaded, its texture is loaded as well. In the game, the model's textures are pretty large and so the game uses lots of memory. To keep the (dedicated) server from using lots of memory, I want to prevent loading textures on it.
So I need to load different models with no textures but the same geometry, don't I?
Last edited by Germanunkol; 06/18/11 13:45.