again , Hello.
i dont work on "Deform and paint terrain" good , because i was busy.
but now , im work at it fully and i can say : "Its perfect".
realy tanks dear "Widi".
and now i have a new q :
how to use shaders on textures in "Deform and paint terrain"?
for example set fx_bump to textture1,mtl_toon to texture2 ... .
if can not , how to set a shader on a painting terrain by different parameter , like: texture1.bump.power=20 and texture2.bump.power=50 ... .
and if can not this , how to set a shader on a painting terrain like fx_bump .
thanks.