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Re: level loading crashes
[Re: Tobias]
#375278
06/24/11 19:06
06/24/11 19:06
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
OP
Expert
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OP
Expert
Joined: Jun 2006
Posts: 2,640
Earth
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I have had very weird bugs lately, one of them being the ships suddenly being displayed all bright. After a day or two of trying to find it, I gave up and thought of another way: I compared the scripts to an older backup and found out a completely different part of the script made the ships bright (a wrong str_cat call, I think it was). So I changed that and since then I have not gotten the level_load crash.
I'll see if it happens again...
~"I never let school interfere with my education"~ -Mark Twain
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Re: level loading crashes
[Re: Germanunkol]
#375333
06/24/11 22:18
06/24/11 22:18
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
OP
Expert
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OP
Expert
Joined: Jun 2006
Posts: 2,640
Earth
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Okay, got it again. After running the game for 40 minutes straight without crash: gnnnnnaaargh!
So you're saying it could be in any of the functions that the in-level entities run... and 3dgs is just too stupid to notice it's not the level_load that crashes?
~"I never let school interfere with my education"~ -Mark Twain
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Re: level loading crashes
[Re: Germanunkol]
#375343
06/24/11 22:53
06/24/11 22:53
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Joined: Sep 2003
Posts: 6,861 Kiel (Germany)
Superku
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
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I'm not sure, it could be anything, of course, maybe even a damaged file, but I've once had problems with level changing, too, and as far as I remember the source was a global function started within an entity action. The error message should point to that function, though, so I guess you can ignore my post. Sorry.
"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual Check out my new game: Pogostuck: Rage With Your Friends
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