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I would start by going through the Tutorial: http://tutorial.3dgamestudio.net/
This teaches a lot of basics, and even if you want to make a 2d game, lots of the things they explain there about 2d objects are also needed when you use/create/delete panels (which is the object that is used in 3dgs to draw images onto the screen).
Buttons are explained in the tutorial as well, try working with those.


i read them before to number 22 . i think my English is bad and you can not understand this :

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what i don't know ?

the rule of this game is , if player can move the same pictures and put three or more of them in a line , game deleting those pictures and create other pics ...

but problems are here :
how can i define that these three panels are in the line ?

once i was able to do and those three pics are deleted ... after that, all of panels there are in the top of these pics should come down and some new pics should be created in the top . How can i do that ?


i didn't say hey guys i don't know how can i use pan_create PANEL* pos_x pos_y etc ...

this is my problem :
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how can i define to engine ,that these three panels are in the line ?


EDIT : how can i define to engine ,that these three panels (that have a same pictures) are in the line ?

Last edited by Mafia_IR; 06/26/11 02:53.