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In pp_fxaa3.c you can also try to comment out line 45 to 47 to see if you still don´t see anything then. If you don´t, open pp_fxaa3_luma.fx and set the shadermodel to 2.0 and see if you see something then.

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Try to uncomment (remove the comment tags in front of it) the
#define SDSF_IGNORE_COMPILED

So even after this it was black? o.O
Did you ever successfully use any postprocessing effect? -.-

Last edited by Slin; 06/26/11 10:39.