VIEW* view_spieler_farbvorschau =
{
layer = 80; // <- hier, jaaanz weit hoch :-P
pos_x = 100;
pos_y = 100;
size_x = 50;
size_y = 50;
arc = 10;
aspect = 1;
genius = NULL;
}
PANEL* pan_player_settings =
{
layer = 4; // <- nich so hoch :-(
bmap = pan_background_grunged;
hslider(128, 40, 255, pan_slider_horizontal, 0, 255, player_farbe_blue);
hslider(128, 60, 255, pan_slider_horizontal, 0, 255, player_farbe_green);
hslider(128, 80, 255, pan_slider_horizontal, 0, 255, player_farbe_red);
button (128, 300, pan_but_save, pan_but_save, pan_but_save, save_settings, NULL, NULL);
button (128, 200, pan_but_spielername, pan_but_spielername, pan_but_spielername, spieler_name_setzen, NULL, NULL);
button (128, 400, pan_but_zurueck, pan_but_zurueck, pan_but_zurueck, ins_hauptmenue, NULL, NULL);
}