5 registered members (AndrewAMD, ozgur, Ayumi, 2 invisible),
690
guests, and 10
spiders. |
Key:
Admin,
Global Mod,
Mod
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Re: What are you working on?
[Re: Hummel]
#375668
06/27/11 06:52
06/27/11 06:52
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Joined: May 2009
Posts: 1,816 at my pc (duh)
darkinferno
Serious User
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Serious User
Joined: May 2009
Posts: 1,816
at my pc (duh)
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@darkinferno: Rendering a second light is quite inefficient since the same effect could be achieved with one or two extra lines in the 'shadowed light'-shader, but it looks quite good. You should request this as a feature for ShadeC. i know and GI is expected in shadeC, i was just running tests
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Re: What are you working on?
[Re: sPlKe]
#375706
06/27/11 13:33
06/27/11 13:33
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Joined: Dec 2008
Posts: 1,660 North America
Redeemer
Serious User
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Serious User
Joined: Dec 2008
Posts: 1,660
North America
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its not going to push any limits tough I saw what you did there
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Re: What are you working on?
[Re: Rei_Ayanami]
#375971
06/29/11 01:31
06/29/11 01:31
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Joined: Oct 2004
Posts: 4,134 Netherlands
Joozey
Expert
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Expert
Joined: Oct 2004
Posts: 4,134
Netherlands
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Most time sits in the tile editor which now features a versatile layering system and soon tile events coupling. This game is supposed to be top down, I just suck at drawing proper perspectives .
Last edited by Joozey; 06/29/11 01:37.
Click and join the 3dgs irc community! Room: #3dgs
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Re: What are you working on?
[Re: lostclimate]
#375995
06/29/11 08:53
06/29/11 08:53
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Joined: Oct 2008
Posts: 681 Germany
Ayumi
User
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User
Joined: Oct 2008
Posts: 681
Germany
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Unreal Tournament 2004(like) based shooter without any Shader. It have to be better than original Game.
Last edited by Ayumi; 06/29/11 08:53.
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Re: What are you working on?
[Re: HeelX]
#376106
06/30/11 01:14
06/30/11 01:14
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Joined: Apr 2008
Posts: 2,488
ratchet
OP
Expert
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OP
Expert
Joined: Apr 2008
Posts: 2,488
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@lostclimate: Really good model and shape, design Just will need to be refined, more regular curves for clothes etc ... just refining ! What too do you use for sculpting ?
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