Im not sure.
Can I use this in a "if" function?
"if physicobject_speed == 10"
Im serching for a possibality like that.

But I noted that the physic objects, move much smoother with this function;
Click to reveal..
pXent_getvelocity(my, temp, nullvector);
vec_inverse(temp);
vec_scale(temp,0.5);
pXent_addforcecentral(my, temp);