while (weapon_fire && weapon_number ==4) { MY.FRAME = 1; WHILE (MY.FRAME < 28) { MY.FRAME += TIME; IF (MY.FRAME > 27) { MY.FRAME = 1; goto ende; } WAITT 1; } WAIT 1; }
ende:
Gamestudio download | Zorro platform | shop | Data Protection Policy
oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de