JCL here is the log txt... If I read this right the problem is me teammate doesn't have a direct x 9 vid card . Right? But the log seems to show that the engine starts anyway. So why the crash?

Quote:
Log of A8 Engine 8.20.1 run at Mon Jul 11 09:55:49 2011
Jay on Windows NT/2000/XP version 5.0 Build 2195
Options -diag
App: D:\DVDs in the making\movies\frame_rate_test.cd\frame_rate_test.exe in D:\DVDs in the making\movies\frame_rate_test.cd\
Author: Jay Young

MM mixer opened
DSOUND device opened
DI interface opened
Start Window opened(c) Conitec - www.3dgamestudio.com
A8 Engine - Commercial Edition V8.20.1 - May 12 2011
Linking D:\DVDs in the making\movies\frame_rate_test.cd\frame_rate_test.exe...

Mouse found
USB Headphone Set opened
Mobile Intel(R) 965 Express Chipset Family old device 13f9 detected
3D Device is not DirectX 9 compatible!
D3D device Mobile Intel(R) 965 Express Chipset Family 13f9 selected........
Running FRAME_RATE_TEST.EXE.
Main started at 1.105
fStraing_Filler_startup started
fMouse_startup started
fPanel_Placer_startup started
fPanel_Scaler_startup started
fCam_startup started
D3D_Init Window: 800x600 -> Window: 1x800x600x32
Video memory found: 302 MB
Main loop at 1.164....
1st frame with 302 MB at 1.167
LevelInit at 5.068
1 entities 1 cameras 0 lights 0 sounds 0 paths
0 lmaps 0 textures...ok
LevelReady at 5.102