Wouldn't it work fin if you removed the whole line?
Code:
function camera_follow(ENTITY* ent_for_camera)
{
	 
	while(1) 
	{
		vec_set(camera.x,vector(-275,0,200));  // camera position relative to the player      
		vec_rotate(camera.x,ent_for_camera.pan); // rotate the camera position with the player
		vec_add(camera.x,ent_for_camera.x);      // add player position
	       camera.tile -= 0.5*mickey.y* time_Step;
		wait(1);
	}
}



Last edited by Malice; 07/12/11 17:43.