First off, this is kind of a Rant about a Competitor Product (Tool) so I apologize if this post is in the wrong place. confused

On to the rant...
I've read hundreds of posts here about aspects of Unity being compared to Gamestudio; the editor, the coding, ease of importing various formats, etc. But I sincerely don't understand how you can compare the two products. Gamestudio is made (for the purposes of this argument) for creating PC Games. Unity can make games for various platforms, but everything I've read (mainly from forums) indicates that it is not at all ideal for making PC Games. Similar to GameMaker, your Unity code is packaged with the EXE and can be ripped right out of there in its entirety. So why would an indie developer (or hobbyist in my case) even think to compare these two products if the PC market is their main goal?

Thanks in advance for any insight that is sent my way. wink

- Q