Can we get a double sided material flag for the engine and skin settings in MED? 3ds max has a flag that makes any plane using the material double sided.
I am using the Tree generator posted on the forum the other day. Instead of using individual leafs planes I'm using the group leaf planes option. But the planes are single sided geometry. I would have to go into the model and hand copy all those polys and flip the normals to have a 2 sided set of leafs. Since the leaf planes use the same texture it would be nice if I could just check a "double sided" flag in the skin settings and not have do all the model work. I know the engine does this with sprites sometimes so it should be possible right?