Another question regarding movement and collision.
I want my player to glide around objects but never glide upwards (over hills). Is there any way to limit the glide along the z axis?
EDIT:
nevermind... I found it "disable_z_glide = 1;"
New Question;
My terrains have no feeling of depth, mainly because they have no shadow. I tried setting the SHADOW flag but it dosnt do anything. I think this is probably because I modify my terrains during runtime... Is there any way to get them to cast shadows on themselves again like pre-made terrains have?
Last edited by Carlos3DGS; 07/24/11 20:32.