Hi,
when I saw Joozey's thread about tiling I remembered an old prototype I made using simple draw commands. It a two player "kill the other one" game. Basicly two tanks in a landscape trying to shoot each other (landscape is destroyable).
As its rotting for some time on my hard-disk I decided to release the source (mostly commented lite-C code) maybe someone can learn from it or even learn how not to do something wink
Its an almost finished game (sounds are there just not in use as I had some problems, I can't remember which though). The menu is not finished but the basic interaction is there. The tank bullets fly in some sort of physical correct parabola.

Terms of use: Do not sell or release it as your own. If you make use of the code, fine but not re-release as is (or simply put in your name in the menu). But other than that, use it whatever way you like.

Some screenshots:






Download link:
http://solidfiles.com/d/2e655/

Interaction:
Cursor left/right to rotate canon (aim direction marked by white line) - for each tank

Cursor up/down to increase/decrease power of shot (speed wise, length of line indicates speed, the longer the faster the start velocity of the bullet)

Have a nice day!

Last edited by Xarthor; 07/25/11 19:36. Reason: corrected third screenshot url