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Unpassable Blocks are passables #379393
08/01/11 20:55
08/01/11 20:55
Joined: Aug 2011
Posts: 58
Colombia/Bogotá
W
wdakfenixx Offline OP
Junior Member
wdakfenixx  Offline OP
Junior Member
W

Joined: Aug 2011
Posts: 58
Colombia/Bogotá
I´m new with this program so i think that i miss something, in the AUM (97) I found a script of a shooter template, but when I change the wmb file, the player begins to "fly", to ascend, and walk THROUGH the walls, even if I just delete one build of the original wmp file and then compile,What´s going on?

Last edited by wdakfenixx; 08/01/11 20:57.

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Re: Unpassable Blocks are passables [Re: wdakfenixx] #379396
08/01/11 21:40
08/01/11 21:40
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
Serious User
painkiller  Offline
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
be sure that you have "create meshes" checked in the map compiler


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Unpassable Blocks are passables [Re: painkiller] #379400
08/01/11 22:13
08/01/11 22:13
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
...or just click Default Settings in the build window before building

to see the "create meshes" option, you have to click the button ">>>" in the building window

Re: Unpassable Blocks are passables [Re: Pappenheimer] #379401
08/01/11 22:27
08/01/11 22:27
Joined: Aug 2011
Posts: 58
Colombia/Bogotá
W
wdakfenixx Offline OP
Junior Member
wdakfenixx  Offline OP
Junior Member
W

Joined: Aug 2011
Posts: 58
Colombia/Bogotá
Thanks I almost kill myself


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