I read another post about this , if I want that the player respawn in another side I must not remove the entity and create another one where is the respawn point, I just run the dead animation and then move the player to the respawn point and restore his health points, ok I understand that, but, HOW I MOVE THE PLAYER TO THE RESPAWN POINT? also, if I have several respawn points, how can I make that the player respawn in the nearest one?,should I create a action for respawn the player and attach it to a entity on the respawn point?

Last edited by wdakfenixx; 08/05/11 00:14.

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