Mh if i remember correctly, i used Playervars in my Bombermanproject, because changing the Var for one client caused an autoupdate for all clients.(score, bombcount etc)

I'll take a look into it as soon as iam home today.

edit: by the way, is it possible to use Anet from C# or C/C++ too or is it absolutely LiteC only?

Greets
Rackscha

Last edited by Rackscha; 08/04/11 15:45.

MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development