Mh if i remember correctly, i used Playervars in my Bombermanproject, because changing the Var for one client caused an autoupdate for all clients.(score, bombcount etc)
I'll take a look into it as soon as iam home today.
edit: by the way, is it possible to use Anet from C# or C/C++ too or is it absolutely LiteC only?
Greets
Rackscha
Last edited by Rackscha; 08/04/11 15:45.
MY Website with news of my projects:
(for example my current
Muliplayer Bomberman,
GenesisPrecompiler for LiteC
and TileMaster, an easy to use Tile editor)
Sparetime-Development