Thanks Aku_Aku, I will keep that in mind. I'm now making it fully with panels (panels for the items in the inventory and the inventory self as panel). So far going great, only one more thing I wanted to know, about pointer for panels. I want to make pointers for the items put into the inventory slots. So lets say I have 10 inventory slots and 2 equipment slots, in the begin of the script I want to create 10 pointers for the item panels placed in the inventory slots and 2 pointers for item panels placed in the equipment slots. I know how pointers work, except with panels. Should I use *PANEL = ... or should I use *BMAP = ... for the item panel pointers?

Sorry if I sound confusing, if so, please say so and I will try to be more clear.

Thanks in advance!