Hi Folks,
just interested if this is doable with 3dgs instead of using WED.....
As the title says really is it possible to create a whole level using 3ds max and then some how exporting it out to either work directly with 3dgs or importing for WED to save as an appropriate file to be supported with 3dgs.
The only way I see it being do able to export every little thing as a seperate model and then lay it out in the world.... however is there a better way to do it...
If that makes sense :-s
nomis.