I think I have found maybe a bug in the deformer. I have tried it with the A8 trial.

If I use a terrain that has already very deep areas and if I save the terrain without big changings then the deepest areas are suddenly the highest after reloading. You understand what I mean?

It is only visible after a new start of the deformer with the changed terrain. Or if you load it with med.

It seems that the deformer has a limit of a deepest point. If a terrain is on some areas deeper than this point, then it will be raised up to the highest point.

Deep areas are then mountains.

This is only happening if you have already a nealy finished terrain from an export of example earthsculptor. Not with a flat one.

For example: This is the terrain I wanna change:

___/---

After saving it with the deformer it looks like:

____
||||\---

|||| < This I have made, because empty spaces are not visible here in the forum. You see, the bottom line is now on the top.

Would be cool if you can solve this problem.



Last edited by Logitek; 08/10/11 09:51.