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Re: BrickBuilder v1.0
[Re: 3run]
#380016
08/11/11 10:34
08/11/11 10:34
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Joined: Jul 2005
Posts: 1,930 Austria
Dark_samurai
Serious User
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Serious User
Joined: Jul 2005
Posts: 1,930
Austria
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Great game! A challenge mode would be cool, where you have to reach a certain height with limited bricks. And yes, the elasticity of the bricks is much too high! See phent_setelasticity() 
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Re: BrickBuilder v1.0
[Re: Dark_samurai]
#380051
08/11/11 19:16
08/11/11 19:16
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Joined: Nov 2007
Posts: 2,568 Germany, BW, Stuttgart
MasterQ32
OP
Expert
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OP
Expert
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
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@Dark and 3run:
pXent_settype(ent,PH_RIGID,PH_BOX);
pXent_setelasticity(ent,0);
pXent_setbodyflag(ent,NX_BF_FROZEN_POS_Y,1);
pXent_setbodyflag(ent,NX_BF_FROZEN_PAN,1);
pXent_setbodyflag(ent,NX_BF_FROZEN_ROLL,1);
pXent_setccdskeleton(ent, nullvector, 1);
That's what i have.... I can't set it lower  I also want to include some function which calculates heighest value you ever reached. Maybe also some achievments or challenges But first i want to do some more basic functions. The glue has to be better than now (work like the real glue which will be harder after time)
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Re: BrickBuilder v1.0
[Re: 3run]
#380128
08/13/11 09:24
08/13/11 09:24
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Joined: Jan 2011
Posts: 797 Da wo du nicht bist! Muhahaha!
xxxxxxx
User
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User
Joined: Jan 2011
Posts: 797
Da wo du nicht bist! Muhahaha!
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U have to set the elasticity of the ground to zero, too. BTW nice game  xxxxxxx
Es ist immer wieder erstaunlich, dass Leute die riesen Scripte schreiben die einfachsten sachen nicht können zb. mich mit SIEBEN x zu schreiben!
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Re: BrickBuilder v1.0
[Re: 3run]
#380151
08/13/11 14:34
08/13/11 14:34
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Joined: Nov 2007
Posts: 2,568 Germany, BW, Stuttgart
MasterQ32
OP
Expert
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OP
Expert
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
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Online Highscore  I can do it, should i also add an web interface for seeing the highscore? Also i will add an option menu where you can setup resolution and physX quality Greetz Felix
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