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Re: BrickBuilder v1.0 [Re: MasterQ32] #380012
08/11/11 05:41
08/11/11 05:41
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,377
Caucasus
For rubber felling, just place about 10-15 bricks on each other fast (or even more planks) and you'll see how they are tremble as a jelly.

About resizing, I think it will be good to hold some key and then use mouse wheel to change the size of the plank, that will be convenient.


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Re: BrickBuilder v1.0 [Re: 3run] #380016
08/11/11 10:34
08/11/11 10:34
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline
Serious User
Dark_samurai  Offline
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Great game! A challenge mode would be cool, where you have to reach a certain height with limited bricks.

And yes, the elasticity of the bricks is much too high! See phent_setelasticity() wink


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Re: BrickBuilder v1.0 [Re: Dark_samurai] #380051
08/11/11 19:16
08/11/11 19:16
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline OP
Expert
MasterQ32  Offline OP
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
@Dark and 3run:
Code:
pXent_settype(ent,PH_RIGID,PH_BOX);
pXent_setelasticity(ent,0);
pXent_setbodyflag(ent,NX_BF_FROZEN_POS_Y,1);
pXent_setbodyflag(ent,NX_BF_FROZEN_PAN,1);
pXent_setbodyflag(ent,NX_BF_FROZEN_ROLL,1);
pXent_setccdskeleton(ent, nullvector, 1);


That's what i have....
I can't set it lower wink

I also want to include some function which calculates heighest value you ever reached.
Maybe also some achievments or challenges
But first i want to do some more basic functions. The glue has to be better than now (work like the real glue which will be harder after time)


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Re: BrickBuilder v1.0 [Re: MasterQ32] #380087
08/12/11 07:19
08/12/11 07:19
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,377
Caucasus
That is strange, may be thats the way pXent works with A8 smirk
So, all building made in game will look like jelly.


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Re: BrickBuilder v1.0 [Re: 3run] #380128
08/13/11 09:24
08/13/11 09:24
Joined: Jan 2011
Posts: 797
Da wo du nicht bist! Muhahaha!
xxxxxxx Offline
User
xxxxxxx  Offline
User

Joined: Jan 2011
Posts: 797
Da wo du nicht bist! Muhahaha!
U have to set the elasticity of the ground to zero, too.
BTW nice game laugh
xxxxxxx


Es ist immer wieder erstaunlich, dass Leute die riesen Scripte schreiben die einfachsten sachen nicht können zb. mich mit SIEBEN x zu schreiben! tongue
Re: BrickBuilder v1.0 [Re: xxxxxxx] #380140
08/13/11 10:49
08/13/11 10:49
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,377
Caucasus
There is nothing wrong with the ground lol grin Waiting for new version! laugh


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Re: BrickBuilder v1.0 [Re: 3run] #380145
08/13/11 11:44
08/13/11 11:44
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline OP
Expert
MasterQ32  Offline OP
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
@3run:
I reduced the rubber effect a little. I've set the iteration count to 30 instead of 8. The effect is there because the objects have to collide with each other and the calculations of forces and counteracting forces lead to this bouncing rubber effect.

@xxxxxxx:
The floor is static. It has no elasticity or other physic properties.

@all:
I've fixed the bug with double-selecting one brick or plank for gluing them.
Next thing will be more savegames and maybe other levels (with fixed walls).
Also i've got a height calculation. So i can also do challenges or achievments

Greetz Felix


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Re: BrickBuilder v1.0 [Re: MasterQ32] #380146
08/13/11 11:46
08/13/11 11:46
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,377
Caucasus
Make online hightscore!


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Re: BrickBuilder v1.0 [Re: 3run] #380151
08/13/11 14:34
08/13/11 14:34
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline OP
Expert
MasterQ32  Offline OP
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
Online Highscore wink
I can do it, should i also add an web interface for seeing the highscore?

Also i will add an option menu where you can setup resolution and physX quality

Greetz Felix


Visit my site: www.masterq32.de
Re: BrickBuilder v1.0 [Re: MasterQ32] #380158
08/13/11 15:45
08/13/11 15:45
Joined: May 2009
Posts: 5,377
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,377
Caucasus
Web interface isn't necessary I guess. Options menu will be great.


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Support me on: https://boosty.to/3rung
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