Originally Posted By: TheShooter
Great, I really looking forward to it!! It will give my project the last kick. ; )


Nice that at least one person is looking forward it smile honestly, I think that there are some bugs in the current beta concerning view materials for static meshes... my shaders behave on it different between A8.20.1 and the current beta and different if I compile a map as BSP or ABT map... so I have to wait until this is fixed for the release.

In the meanwhile I replaced the arithmetic AO-decoding from the half-sized bilaterial upscaling stage to the combine stage through a new, lookup-based method, which gave me on my crappy laptop instantly up to 5 fps. For the testscene demo I have now a total fps increase, compared to 0.52, of about 10 fps, which is quiet nice smile

Last edited by HeelX; 08/15/11 08:51.