2 registered members (flink, VoroneTZ),
1,301
guests, and 6
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: What the heck is wrong with CONVEX?!
[Re: 3run]
#380622
08/19/11 19:21
08/19/11 19:21
|
Joined: May 2009
Posts: 5,370 Caucasus
3run
OP
Senior Expert
|
OP
Senior Expert
Joined: May 2009
Posts: 5,370
Caucasus
|
Never mind my friend, I got it to work my way Thank you very much. I don't know what I was doing wrong, but I got it to work. I centered each shape in MED. Then without using addshape function, I've set offsets. After that I used addshape functions, visually shapes got messed up, but collusions work perfect. I only wanted to ask, do I need to remove shape models?
Last edited by 3run; 08/19/11 19:42.
|
|
|
Re: What the heck is wrong with CONVEX?!
[Re: 3run]
#380628
08/19/11 21:14
08/19/11 21:14
|
Joined: Oct 2004
Posts: 900 Lgh
rojart
User
|
User
Joined: Oct 2004
Posts: 900
Lgh
|
No problem, i am glad i could help. ...I only wanted to ask, do I need to remove shape models? Yes, it's just for hull mesh collision settings, but for debugging without PVD is better to see it.
|
|
|
Re: What the heck is wrong with CONVEX?!
[Re: 3run]
#380670
08/20/11 11:52
08/20/11 11:52
|
Joined: May 2009
Posts: 5,370 Caucasus
3run
OP
Senior Expert
|
OP
Senior Expert
Joined: May 2009
Posts: 5,370
Caucasus
|
Another quick question dude, I can't get my truck to lay on it's side, what could be the problem here? Both sides of the truck are flat, there is no problem when colliding with other entities... May be wheels? Are they having sphere hull same as on ODE?
|
|
|
Re: What the heck is wrong with CONVEX?!
[Re: 3run]
#380678
08/20/11 13:27
08/20/11 13:27
|
Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
|
Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
|
Start using visual debugger, then you wont need to wonder if hull is sphere or not.
Looks to me like left wheels are inside the ground
3333333333
|
|
|
|