// Initialize physX properties:
pXent_settype(my,PH_RIGID,PH_CONVEX);
ENTITY* shape1 = ent_create("shape1.mdl",0,0);
ENTITY* shape2 = ent_create("shape2.mdl",0,0);
vec_set(shape1.x, my.x); vec_add(shape1.x,vector(95,0,1.5));
vec_set(shape2.x, my.x); vec_add(shape2.x,vector(-34.7,0,-25.5));
pXent_addshape(my, shape1, PH_BOX); ent_remove(shape1); // warn_level should be commented in or you get continuously an Error E1514 message!
pXent_addshape(my, shape2, PH_BOX); ent_remove(shape2);
pXent_removeshape(my, 0);
//pXent_setcollisionflag(my,NULL,NX_NOTIFY_ON_START_TOUCH);